Google Apps for Education in the Classroom (Featuring MyMaps)
The learning intention of today’s lesson was to understand how environments and cultures influence the types of foods eaten around the world. Our students discussed the environmental footprint we have today as well as discussing the positive and negative impacts we have on the environment in relation to our food usage. Students then accessed a PowerPoint that had information by Peter Menzel and Faith D’Aluisio who traveled the world documenting that most basic of human behaviors — what we eat. Their project, “Hungry Planet,” depicts everything that an average family consumes in a given week–and what it costs. Students were then required to access GAFE and use MyMaps to locate countries around the world and discuss their food intake, how much of their food came from packages and what they though their environmental impact would be on the world.
Once students completed this task they used Microsoft Excel to graph the costings of each family and compare the similarities and difference across the world.
BYOD Laptops involved in a Numeracy lesson
In today’s Math lesson our learning intention was to understand the terminology and the process of finding the Mean, Median and Mode from a data set. We started off discussing and brainstorming what we already knew about this topic and came up with some terminology that made sense to us all.
We then used playing cards to gather a list of numerical data. We were then required to work with a partner (small group work) to find out the mean, median and mode from our data set. We did this for three different data sets and discussed our findings and the process of how we got our answers.
Our next step was to access our laptops and use a google form that had been set up for us. The question asked us to input our shoe size. This then created a data chart of 6A and 6B and our shoes sizes were displayed in a bar chart. We then used this real world authentic data that was about us and individually went and found the mean, median and mode of a data set that included 40 responses.
After we completed this task individually we then shared our results with our peers and this generated an educational discussion about our process to find the answer, especially if we didn’t all the get the same answer. This discussion allowed us to pinpoint if we made an error and where the error was so we could correct our mistakes moving forward in our learning.
This activity is an example of how we use computers to enhance student learning by making their learning real world, authentic and relevant to them. The laptop was not the focus of this lessons it was a learning tool that allowed us to enhance the lesson, which is the whole basis of the MWPS 1:1 program.
This week we discovered an awesome program where we can give the students different quizzes (either pre-made or ones we create ourselves) and have everyone involved and engaged! It is called Kahoot! Have a watch of the video to see how excited our students in the double are when participating!
For our Investigation Projects this term some of our students have really gone above and beyond by using new programs to show their ICT skills. Some students have use Piktochart to create infographics to present their information. Here is an example of an infographic that was printed and put together very carefully by one of our students.
In Science we have been looking at electrical circuits. This week we used Makey Makey circuit kits to make game controllers. We used potatoes, oranges, lead, hair pins (metal), water, play doh and tin foil as conductors. After we wired them all up we used these as the arrow keys to control computer games. It was a little difficult to photograph but here is a sample.
Throughout the first 3 weeks of Term 6A has been working on many different concepts and activities across all learning areas.
In Numeracy we have been working on Fractions and 3D shapes, where the use of 1:1 has allowed students to access tutorial videos to help with concepts related to fractions as well as designing and creating 3D shapes.
In Literacy we have been working on persuasive writing, finishing our class novel boy overboard as well as visual imagery and its importance. The use of 1:1 computers has allowed students to research and view persuasive arguments that allowed them to prepare for their writing and debates. Our class novel boy overboard touched on many topics that children wanted to find out more information about to gain a better understanding. Visual imagery gave students an opportunity to break down pictures and really gain an understanding of the deeper message it portrays.
Our Investigation topic is on Science, students have started to create a wondering wall about all the science topics they want to learn more about. They have started to use computers to research, paraphrase, summarise and cite information to place into an interactive presentation where they will be teaching their peers about many scientific concepts and topics.
I hope you have enjoyed a small snapshot into our world of 1:1 teaching and learning
In Year 6, students are creating a presentation based on Earth or Space Science. They must include a hands on component and an ICT component. For the ICT component students have gotten very creative and have used a range of different programs to create a presentation so they can share their knowledge on a Scientific topic to their peers. Some of the programs the Year 6’s are using are Prezi, PowToon, PowerPoint, Flash Animator and Emaze. The presentations are coming along well and the students are super innovative with how they are enhancing their presentations with sound, animations, effects, diagrams, graphs and other add ons. We can’t wait to see the final products!